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HOW TO FISH · STEAM PC

How to Earn Money: Sell Catches and Protect Their Value

Sell ordinary catches correctly, use killscore and cooking, and avoid consuming quest items for income.

Updated September 7, 2026

Start here

Pick up an ordinary catch, inspect its value with F, then aim at the shopkeeper’s mouth and hold Q to sell. Check the wallet after the catch leaves your hand.

Complete a sale and check the wallet

  1. Kill an ordinary fish or pick up a sellable clam.
  2. Pick the item up once before selling it.
  3. Inspect the held catch with F. Aim at the shopkeeper’s mouth and hold Q.
  4. Check that the hand empties and the wallet rises. This Shrimp example changes $2 to $6 for a Value 4 catch.
Shrimp value four and wallet two before sale
Before selling: this held Shrimp shows Value 4; the wallet at bottom left contains $2. This is one catch’s value. Tap image to enlarge. Image: Skoottie
Keeper and wallet six after the Shrimp sale
After selling: the hand is empty and the wallet at bottom left contains $6 (version 1.0.1). Tap image to enlarge. Image: Skoottie

Improve a repeatable kill

Headshot and one-shot bonuses can raise killscore and catch value. Practice an ordinary catch you can handle reliably before paying for a new trick-shot loadout.

Piranha kill feedback and One Shot multiplier; Giant Piranha health bar visible.
Piranha kill feedback and One Shot multiplier; the Giant Piranha health bar is still visible. Tap image to enlarge. Image: All Things How — Earning money

Inspect while cooking

After Desert’s Blue Shark side quest gives you the lighter, use it to light the grill. Hold an ordinary catch over the heat, inspect with F and stop before it burns; the cooking multiplier tops out at 1.5×.

Gar held over a lit beach grill
Hold the catch over the lit grill. Japanese version 1.0.9. Tap image to enlarge. Image: Gamerch / わさだ
Gar inspection showing Cooking 1.5 times and Killscore 1.89 times
Cooking is 1.5×; Killscore is a separate 1.89× value in this Gar inspection panel. Tap image to enlarge. Image: Gamerch / わさだ

Keep the next quest item aside

Before selling, separate the object needed for your current island hand-in or placed-body encounter. Use the route’s next step to decide what to keep.

Keep the skin roll separate from income

The demonstrated chance-based system is Reel of Fortune beside the lighthouse. It consumes the inserted Drip remains and settles on a weapon skin; this is not evidence of a cash-stake gamble or a cash payout.

The linked roll ends on a knife skin, followed by a visible skin change on the held knife. Judge that reward as a cosmetic result, not money earned for equipment.

Our spending rule: reserve the catch or cash needed for your next planned purchase before chasing a skin. Choose the roll only when you are willing to give up that Drip catch for an uncertain cosmetic reward. No profitable odds or guaranteed legendary result are established by this example.

Settled knife reward and Change Weapon Skin Z/C
The roll has settled on a knife skin; Z/C changes the held weapon skin. Version 1.0.9. Tap image to enlarge. Image: PazarGamingGuides

Sources and further reading

Skoottie

STEAM DECK VERIFIED, GEFORCE NOW & PATCH 1.0.11

All Things How — Earning money

How to catch and kill a shark

Gamerch cooking

Skoottie

Skoottie

Gamerch

Recorded skin roll